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Animate your battlemaps

Upload a flat battlemap and get a seamless looping scene for Roll20 and Foundry. Water runs, torchlight flickers, fog drifts — with no jump cut at the loop.

What wakes up

The same map, only now it’s breathing.

🌊

Water

Rivers, moats, surf and waterfalls ripple and run.

🔥

Torchlight

Braziers, sconces and lava seams flicker and pulse.

🌫️

Fog

Mist, smoke and dust drift across the scene.

🌿

Foliage

Canopy, banners and tall grass sway in the air.

How it works

1

Upload your map

Drag in any flat battlemap. PNG, JPG or WebP, gridded or not.

2

Bring it to life

Describe what should move, or press go and the model reads the scene for you.

3

Seamless loop

Download a perfectly looping MP4, ready for Roll20, Foundry or your stream.

Three tiers. Spend credits to match the moment.

Every loop exports as a seamless MP4 for Roll20 or Foundry.

Fast

720p

Quick ambient loop. Great for a first pass.

50 credits · short loop

Long loop costs double.

Balanced

720p

Sharper, more detailed motion.

75 credits · short loop

Long loop costs double.

High

1080p

Best quality. Crisp, cinematic motion.

100 credits · short loop

Long loop costs double.

See it loop

Animated battlemaps, answered

What is an animated battlemap?

A static map turned into a seamless looping video, where water, torchlight, fog and foliage move while the layout, grid and lighting stay exactly as you drew them. Drop the looping MP4 into your VTT as an animated scene background.

Which VTTs does it work with?

The export is a standard looping MP4, so it sets as an animated scene background in Roll20 and Foundry VTT, and plays on any stream or second screen.

What can I upload?

Any flat battlemap as a PNG, JPG or WebP, gridded or not. The output keeps your map’s exact layout, lighting and grid — it only adds motion.

Will the loop be seamless?

Yes. Every render is post-processed into a perfectly looping MP4 with no jump cut at the loop point, so it can run all session without a visible restart.

How long does it take, and what does it cost?

From upload to loop in a few minutes. Renders are priced in credits — 50 to 100 per short loop depending on the quality tier, with long loops costing double. You only pay for the loops you make.

The table is awake

Use the maps you already have. Upload one, choose how it moves, and drop the loop into your next session.