D&D Worldbuilding · Places
Building GeneratorGenerate a D&D building — castle, tower, temple or manor — room by room.
A landmark with a floor plan and a purpose. Who built it, who holds it now, what is worth finding inside, and what guards it.
Made here
Start From a Ready Building
Take any one as a starting point — the settings travel with it into the generator.

Blackreach Keep
A border castle held by too few soldiers and one very good reason.
Use this setting →
The Astronomer’s Tower
Seven floors of instruments, one of them still turning by itself.
Use this setting →
The Sunken Temple
A holy place the water took, and something else moved into.
Use this setting →
Vantle Manor
A grand house with a grand debt and a locked east wing.
Use this setting →The Forge
Generate a Building
Set what you want, press the button, and it arrives pre-filled — your first is free.
The Forge
Generate a Building
Choose your options — the building builds around them.
Any · pre-filled for you
Three-minute start
How It Works
Counsel
Building Generator, Answered
How do I design a building for D&D?
Pick a type, press Generate, and you get history, a room-by-room layout, and who holds it now — a landmark you can run as a scene or a dungeon.
Can a building be a dungeon?
Absolutely. Generate the structure here, then use the Dungeon and Hazard tools to fill it with threats and traps.
Who lives in the building?
The generator names the current occupants; expand any of them with the NPC or Faction tools.
Build the Rest of the World
One tool is never enough. Chain them — the party never runs out of places to go.
Generate a Building