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EquipmentAll 143 mundane items in the 5e SRD

Weapons, armor, tools and adventuring gear — full stats, cost and weight for everything in the SRD that is not magic.

The pack

Adventuring Gear

62 pieces of gear with enough written about them to earn a page. See the full 54-item table for everything else.

Acid (vial)Adventuring Gear25 gpAlchemist's fire (flask)Adventuring Gear50 gpAlms boxAdventuring Gear0 cpAmuletAdventuring Gear5 gpAntitoxin (vial)Adventuring Gear50 gpBall bearings (bag of 1,000)Adventuring Gear1 gpBlock and tackleAdventuring Gear1 gpBlock of incenseAdventuring Gear0 cpBookAdventuring Gear25 gpCaltropsAdventuring Gear5 cpCandleAdventuring Gear1 cpCase, crossbow boltAdventuring Gear1 gpCase, map or scrollAdventuring Gear1 gpCenserAdventuring Gear0 cpChain (10 feet)Adventuring Gear5 gpClimber's KitAdventuring Gear25 gpComponent pouchAdventuring Gear25 gpCrowbarAdventuring Gear2 gpCrystalAdventuring Gear10 gpDisguise KitAdventuring Gear25 gpEmblemAdventuring Gear5 gpFishing tackleAdventuring Gear1 gpForgery KitAdventuring Gear15 gpHealer's KitAdventuring Gear5 gpHerbalism KitAdventuring Gear5 gpHoly water (flask)Adventuring Gear25 gpHunting trapAdventuring Gear5 gpLampAdventuring Gear5 spLantern, bullseyeAdventuring Gear10 gpLantern, hoodedAdventuring Gear5 gpLittle bag of sandAdventuring Gear0 cpLockAdventuring Gear10 gpMagnifying glassAdventuring Gear100 gpManaclesAdventuring Gear2 gpMess KitAdventuring Gear2 spOil (flask)Adventuring Gear1 spOrbAdventuring Gear20 gpPoison, basic (vial)Adventuring Gear100 gpPoisoner's KitAdventuring Gear50 gpPouchAdventuring Gear5 spQuiverAdventuring Gear1 gpRam, portableAdventuring Gear4 gpRations (1 day)Adventuring Gear5 spReliquaryAdventuring Gear5 gpRodAdventuring Gear10 gpRope, hempen (50 feet)Adventuring Gear1 gpRope, silk (50 feet)Adventuring Gear10 gpScale, merchant'sAdventuring Gear5 gpSmall knifeAdventuring Gear0 cpSpellbookAdventuring Gear50 gpSprig of mistletoeAdventuring Gear1 gpSpyglassAdventuring Gear1000 gpStaffAdventuring Gear5 gpString (10 feet)Adventuring Gear0 cpTent, two-personAdventuring Gear2 gpTinderboxAdventuring Gear5 spTorchAdventuring Gear1 cpTotemAdventuring Gear1 gpVestmentsAdventuring Gear0 cpWandAdventuring Gear10 gpWooden staffAdventuring Gear5 gpYew wandAdventuring Gear10 gp

Kit Out A Character

Pick a class, and the forge fills in the starting gear that fits it.

Forge a character

Rules text on this page is from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC-BY-4.0.