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Sorcerer 5eClass Guide & NPC Generator

Sorcerous origins, the spell list and slots, every Metamagic option and the stats that matter — then forge a finished sorcerer NPC, portrait and all, without typing a thing twice.

Hit Die
d6
Primary
Cha
Saves
Con & Cha
Casting
Full · L1
Armour
None

A sorcerer did not study — it was simply already in the blood. Few spells known, but every one of them can be twinned, quickened, or cast without a word or a gesture. Magic as instinct, bent mid-cast.

Choose your subclass

Sorcerer Subclasses — The Origins

Seven answers to “why can you do that?” — none of which involve reading. Choose one; the forge follows.

Scaled

Draconic Bloodline

A dragon in the family tree. +1 HP per level and 13 + Dex AC unarmoured — the sorcerer that survives being looked at.

DurableElemental AffinityClassic
Full Draconic Bloodline guide →

The Forge

Forge Draconic Bloodline Sorcerer

Everything you have chosen travels with you and arrives pre-filled. Nothing to type twice — just press Generate.

Forge a Draconic Bloodline Sorcerer

Draconic Bloodline · level 5 · pre-filled for you

Role in party

The Bloodline Engine

TankHealDPSUtilityControl

Sorcerer = the party’s burst caster — a quickened Fireball plus a cantrip in one turn, a twinned Haste that ends fights, and the Charisma to talk your way out of the rest.

You want to bend one spell harder than anyone else at the table — dump it all into a single explosive turn, then be the party face for free.

Forged this morning

The Weather-Witch

Storm Sorcery · Level 5 · Chaotic Good

Brynn Stormcaller

Lightning runs in her blood and, lately, out of her fingertips at inconvenient moments. Sailed out of a port that asked her, politely, not to come back.

Armour Class
14
Hit Points
32
Sorcery Points
5
PortraitNameBackstoryStat block
Build Guide

Chosen lineage

Best Races for a Sorcerer

Charisma drives everything, so the best lineages either raise it or cover the sorcerer’s paper-thin defences.

Where the points go

Sorcerer Builds — Where the Points Go

Charisma casts it. Constitution decides whether you are still concentrating on it.

Blaster / control

CHA → CON → DEX

Charisma is your save DC and attack. Constitution second — you are d6 and you will be holding concentration on Haste.

Divine Soul (support)

CHA → CON → WIS

Cleric list on a sorcerer chassis. Wisdom third only for the odd save; Charisma still casts everything.

Storm / mobile

CHA → CON → DEX

Fly away after every spell. Dexterity for armour class, since you have no armour at all.

The reason to play one

Font of Magic & Metamagic

This is the whole argument for sorcerer over wizard. From level 2 you get a pool of sorcery points — spend them to bend a spell mid-cast, or convert them into extra spell slots and back.

Font of Magic

Sorcery points = your level

A pool that refills on a long rest. Turn points into slots when you are dry, or slots into points to fuel Metamagic — the flexibility no other caster gets.

Quickened & Twinned

Your win buttons

Quickened Spell casts an action spell as a bonus action — Fireball and a cantrip in one turn. Twinned Spell puts a single-target spell on two creatures; twinned Haste on the martials wins fights outright.

Subtle & Careful

Cast where others can’t

Subtle Spell drops verbal and somatic components — cast bound, gagged, or in a throne room, and Counterspell can’t touch it. Careful Spell lets chosen allies auto-pass, so Fireball never burns your own.

Top picks

Best Feats for a Sorcerer

A sorcerer wins by getting one spell off and keeping it up — so the best feats protect concentration, stretch your points, and patch the tiny spells-known list.

Metamagic AdeptTwo more Metamagic options and two extra sorcery points — the purest feat for the class, and it takes any race off the fence.
War CasterAdvantage on concentration saves, somatic components with your hands full, and a spell as your opportunity attack. The near-mandatory caster feat.
Elemental AdeptIgnore resistance to one damage type and treat 1s as 2s — keeps your Fireballs and Chromatic Orbs landing full at high tiers.
Resilient (Constitution)Constitution save proficiency plus a hit point per level — the other half of never dropping a concentration spell on a d6 chassis.
Fey Touched+1 Charisma straight into your save DC, plus Misty Step and a 1st-level spell you can cast for free once a day — value on every sorcerer.

Armory

Best Sorcerer Equipment by Tier

What to carry as you level — you wear no armour, so your defence is a spell and your gear is all about the save DC.

T1 · 1-4A Light Crossbow and an Arcane Focus, plus Mage Armor or the Draconic 13 + Dex for your AC — and Shield ready for the hits that matter.
T2 · 5-10A +1 focus or wand, Bracers of Defense, a Cloak of Protection, and Winged Boots or Boots of Speed to stay out of reach.
T3-T4 · 11+Robe of the Archmagi, a Rod of the Pact Keeper or Ring of Spell Storing, and an Ioun Stone — everything that lifts the save DC and keeps concentration.
Reference

The Bloodline

Spell List

Sorcerers know very few spells and can never swap them freely — so every pick is permanent, and every pick counts. Spellcasting is online from level 1.

Full caster

Spell Slots by Level

Sorcerer level1st2nd3rd4th5th6th7th8th9th
Level 12
Level 23
Level 342
Level 443
Level 5432
Level 6433
Level 74331
Level 84332
Level 943331
Level 1043332
Level 11433321
Level 12433321
Level 134333211
Level 144333211
Level 1543332111
Level 1643332111
Level 17433321111
Level 18433331111
Level 19433332111
Level 20433332211

The Long Burn

Features by Level

Lv 1Spellcasting, Sorcerous Origin
Lv 2Font of Magic — sorcery points
Lv 3Metamagic (2 options)
Lv 53rd-level spells — Fireball, Counterspell, Haste
Lv 10Metamagic (3rd option)
Lv 17Metamagic (4th option)
Lv 20Sorcerous Restoration

Counsel

Frequently Asked

Wizard vs Sorcerer — what’s the difference?

Wizards learn spells into a spellbook and prepare a different set each day from a huge list — unmatched versatility. Sorcerers know a small fixed list they can never change, but bend it with Metamagic: twin it, quicken it, cast it with no words or gestures. Wizard = options. Sorcerer = doing one thing extremely hard.

Why play a sorcerer instead of a wizard?

Metamagic. Twinned Haste on two martials, a quickened Fireball plus a cantrip in one turn, or Subtle Spell that Counterspell cannot stop and a gag cannot prevent. No wizard can do any of that. You also cast off Charisma, so you are the party face for free.

Are sorcerers stronger than wizards in D&D 5e?

Wizards are generally rated higher for versatility — they can prepare the exact answer to today’s problem. Sorcerers hit a higher ceiling in a single turn and are far better in social play. With Aberrant Mind or Divine Soul closing the spells-known gap, the two are much closer than the old reputation suggests.

What is the best sorcerer subclass?

Divine Soul (the whole cleric list plus Metamagic) and Aberrant Mind (free psionic spells that dodge the known-spells cap, plus cheap Subtle Spell) are the two strongest. Draconic Bloodline is the durable classic. Wild Magic is the most fun and the least reliable.

How do sorcery points and Metamagic work?

From level 2 you get sorcery points equal to your level. Spend them on Metamagic — 1 point for Subtle or Careful, 2 for Quickened, 3 for Heightened, or the spell’s level for Twinned. You can also convert points into spell slots and back, which is where the flexibility comes from.

What are the best stats for a sorcerer?

Charisma first, always — it is your spell save DC, attack and every social roll. Constitution a strong second: you have d6 hit points and you will be concentrating on Haste while people shoot you. Dexterity third for armour class, since you wear none.

How many spells does a sorcerer know?

Very few — fifteen at level 20, and swapping one only on level-up. This is the class’s real cost, and why Aberrant Mind and Clockwork Soul (which grant free spells outside that limit) are rated so highly.

It Was Always in the Blood

Read the rules, choose your origin, and forge the sorcerer — all on one page. Your first is free.

Forge a Sorcerer NPC