DreamsDruid Druid Circle — D&D 5e
Circle of Dreams druids channel the gentler side of the Feywild — this is easily the most support-and-comfort-focused druid subclass, built around keeping the party healed, rested, and safe rather than fighting harder.
Level by level
Dreams Features
Level 2 — Balm of the Summer Court
A pool of healing dice can be handed out during a short rest to top off allies beyond what Hit Dice alone would recover, on top of granting a burst of temporary hit points.
Level 2 — Hearth of Moonlight and Shadow
Once per long rest the druid can conjure a warded, invisible campsite for the party to rest inside, turning a dangerous overnight stop into a genuinely safe one.
Level 10 — Walker in Dreams
Once per long rest, the druid can borrow the effects of scrying-, teleportation-, or dream-touching spells during a rest period, letting the party gather information or reposition without spending a full day of travel.
Swear the Oath
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Forge a Dreams Druid