the HexbladeWarlock Otherworldly Patron — D&D 5e
The Hexblade bargains with a sentient weapon or a lord of the Shadowfell’s blades, and the payoff is a warlock who can genuinely fight — this is the closest the class gets to a melee build, marking one enemy for death and cutting it down with cursed steel.
Otherworldly Patron spells
Bonus Spells
Always prepared, and they don't count against your prepared total.
Level by level
the Hexblade Features
Level 1 — Hexblade’s Curse
A limited number of times per day, you can lay a curse on a target: your hits against it deal extra damage, your critical range against it widens, and if it dies while cursed you recover a sliver of your own life force.
Level 1 — Hex Warrior
You gain proficiency with medium armor, shields, and martial weapons, and can use your Charisma instead of Strength or Dexterity for attack and damage rolls with a chosen weapon.
Level 6 — Accursed Specter
When you take damage, you can use your reaction and spend a spell slot to conjure a brief spectral ward that soaks up part of the hit.
Level 10 — Sign of Ill Omen
A creature suffering under your curse finds its attacks against you faltering, rolling with disadvantage as the hex works against it.
Level 14 — Soul Reaper
When your cursed target dies, you can immediately mark another nearby enemy with the same curse, letting the killing carry on without pause.
Swear the Oath
Everything on this page travels with you — class and subclass arrive pre-filled. One click from build to finished character.
Forge a the Hexblade Warlock