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Bone DevilCR 9 · Large Fiend · Stat Block & Encounter Builder

Large fiend, Challenge 9. AC 19, 142 hit points.

Armour Class
19
Hit Points
142
Speed
40 ft.
Challenge
9 · 5,000 XP
Alignment
Lawful Evil

The card

Stat Block

Large Fiend · Lawful Evil

Bone Devil

AC
19
HP
142
CR
9

15d10 + 60 · 40 ft., fly 40 ft. · AC from natural armor

Darkvision 120 ft., passive Perception 12

Languages: Infernal, telepathy 120 ft.

STRDEXCONINTWISCHA
18 (+4)16 (+3)18 (+4)13 (+1)14 (+2)16 (+3)

Traits

Damage ResistancesCold, bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
Damage ImmunitiesFire, poison
Condition ImmunitiesPoisoned
Devil's SightMagical darkness doesn't impede the devil's darkvision.
Magic ResistanceThe devil has advantage on saving throws against spells and other magical effects.

Actions

MultiattackThe devil makes three attacks: two with its claws and one with its sting.
ClawMelee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
StingMelee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Multiattack: The devil makes three attacks: two with its claws and one with its sting.
2With a 40 ft. flying speed it can stay out of melee reach; a party with no ranged answer will chase it all fight.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

40,000 adj. XP · ×2

deadly at 1,600

Build this Deadly encounter

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Counsel

Bone Devil, Answered

What is Bone Devil's challenge rating in D&D 5e?

Bone Devil is Challenge 9, worth 5,000 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Bone Devil's stats?

AC 19 (natural armor), 142 hit points (15d10 + 60), speed 40 ft., fly 40 ft.. Ability scores: STR 18, DEX 16, CON 18, INT 13, WIS 14, CHA 16.

What is Bone Devil resistant to?

Bone Devil is immune to fire and poison damage, and resistant to cold and bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered. Pick a damage type it does not shrug off.

Put It On The Table

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