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EttercapCR 2 · Medium Monstrosity · Stat Block & Encounter Builder

Medium monstrosity, Challenge 2. AC 13, 44 hit points.

Armour Class
13
Hit Points
44
Speed
30 ft.
Challenge
2 · 450 XP
Alignment
Neutral Evil

The card

Stat Block

Medium Monstrosity · Neutral Evil

Ettercap

AC
13
HP
44
CR
2

8d8 + 8 · 30 ft., climb 30 ft. · AC from natural armor

Darkvision 60 ft., passive Perception 13

Languages:

STRDEXCONINTWISCHA
14 (+2)15 (+2)13 (+1)7 (-2)12 (+1)8 (-1)

Traits

Spider ClimbThe ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web SenseWhile in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
Web WalkerThe ettercap ignores movement restrictions caused by webbing.

Actions

MultiattackThe ettercap makes two attacks: one with its bite and one with its claws.
BiteMelee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
ClawsMelee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
WebRanged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, is vulnerable to fire damage and immune to bludgeoning damage.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Multiattack: The ettercap makes two attacks: one with its bite and one with its claws.

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Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

3,600 adj. XP · ×2

deadly at 1,600

Build this Deadly encounter

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Counsel

Ettercap, Answered

What is Ettercap's challenge rating in D&D 5e?

Ettercap is Challenge 2, worth 450 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Ettercap's stats?

AC 13 (natural armor), 44 hit points (8d8 + 8), speed 30 ft., climb 30 ft.. Ability scores: STR 14, DEX 15, CON 13, INT 7, WIS 12, CHA 8.

Where does Ettercap fit in an encounter?

As a monstrosity of Challenge 2, it suits a party whose level is in the same range. Adjust party size and level in the builder above to see the difficulty shift live.

Put It On The Table

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