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Flesh GolemCR 5 · Medium Construct · Stat Block & Encounter Builder

Medium construct, Challenge 5. AC 9, 93 hit points.

Armour Class
9
Hit Points
93
Speed
30 ft.
Challenge
5 · 1,800 XP
Alignment
Neutral

The card

Stat Block

Medium Construct · Neutral

Flesh Golem

AC
9
HP
93
CR
5

11d8 + 44 · 30 ft.

Darkvision 60 ft., passive Perception 10

Languages: understands the languages of its creator but can't speak

STRDEXCONINTWISCHA
19 (+4)9 (-1)18 (+4)6 (-2)10 (+0)5 (-3)

Traits

Damage ImmunitiesLightning, poison, bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
Condition ImmunitiesCharmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
BerserkWhenever the golem starts its turn with 40 hit points or fewer, roll a d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object, with preference for an object smaller than itself. Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points. The golem's creator, if within 60 feet of the berserk golem, can try to calm it by speaking firmly and persuasively. The golem must be able to hear its creator, who must take an action to make a DC 15 Charisma (Persuasion) check. If the check succeeds, the golem ceases being berserk. If it takes damage while still at 40 hit points or fewer, the golem might go berserk again.
Aversion of FireIf the golem takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.
Immutable FormThe golem is immune to any spell or effect that would alter its form.
Lightning AbsorptionWhenever the golem is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt.
Magic ResistanceThe golem has advantage on saving throws against spells and other magical effects.
Magic WeaponsThe golem's weapon attacks are magical.

Actions

MultiattackThe golem makes two slam attacks.
SlamMelee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Multiattack: The golem makes two slam attacks.

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Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

14,400 adj. XP · ×2

deadly at 1,600

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Counsel

Flesh Golem, Answered

What is Flesh Golem's challenge rating in D&D 5e?

Flesh Golem is Challenge 5, worth 1,800 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Flesh Golem's stats?

AC 9, 93 hit points (11d8 + 44), speed 30 ft.. Ability scores: STR 19, DEX 9, CON 18, INT 6, WIS 10, CHA 5.

What is Flesh Golem resistant to?

Flesh Golem is immune to lightning, poison and bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine damage. Pick a damage type it does not shrug off.

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