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Giant BatCR 1/4 · Large Beast · Stat Block & Encounter Builder

Large beast, Challenge 1/4. AC 13, 22 hit points.

Armour Class
13
Hit Points
22
Speed
10 ft.
Challenge
1/4 · 50 XP
Alignment
Unaligned

The card

Stat Block

Large Beast · Unaligned

Giant Bat

AC
13
HP
22
CR
1/4

4d10 · 10 ft., fly 60 ft.

Blindsight 60 ft., passive Perception 11

Languages:

STRDEXCONINTWISCHA
15 (+2)16 (+3)11 (+0)2 (-4)12 (+1)6 (-2)

Traits

EcholocationThe bat can't use its blindsight while deafened.
Keen HearingThe bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

BiteMelee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1With a 60 ft. flying speed it can stay out of melee reach; a party with no ranged answer will chase it all fight.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

They will win without spending much. Good for pacing between real fights.

Difficulty

Easy

400 adj. XP · ×2

deadly at 1,600

Build this Easy encounter

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Counsel

Giant Bat, Answered

What is Giant Bat's challenge rating in D&D 5e?

Giant Bat is Challenge 1/4, worth 50 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Giant Bat's stats?

AC 13, 22 hit points (4d10), speed 10 ft., fly 60 ft.. Ability scores: STR 15, DEX 16, CON 11, INT 2, WIS 12, CHA 6.

Can Giant Bat fly?

Yes — it has a flying speed of 60 ft.. A melee-only party will struggle to pin it down.

Put It On The Table

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