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Magma MephitCR 1/2 · Small Elemental · Stat Block & Encounter Builder

Small elemental, Challenge 1/2. AC 11, 22 hit points.

Armour Class
11
Hit Points
22
Speed
30 ft.
Challenge
1/2 · 100 XP
Alignment
Neutral Evil

The card

Stat Block

Small Elemental · Neutral Evil

Magma Mephit

AC
11
HP
22
CR
1/2

5d6 + 5 · 30 ft., fly 30 ft.

Darkvision 60 ft., passive Perception 10

Languages: Ignan, Terran

STRDEXCONINTWISCHA
8 (-1)12 (+1)12 (+1)7 (-2)10 (+0)10 (+0)

Traits

Damage VulnerabilitiesCold
Damage ImmunitiesFire, poison
Condition ImmunitiesPoisoned
Death BurstWhen the mephit dies, it explodes in a burst of lava. Each creature within 5 ft. of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.
False AppearanceWhile the mephit remains motionless, it is indistinguishable from an ordinary mound of magma.
Innate SpellcastingThe mephit can innately cast heat metal (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma.

Actions

ClawsMelee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.
Fire BreathThe mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1It casts spells — read its spell list before the fight and hold a Counterspell or a way to break concentration.
2Vulnerable to cold damage — bring that damage type and it folds fast.
3With a 30 ft. flying speed it can stay out of melee reach; a party with no ranged answer will chase it all fight.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

A real fight. Someone will use a resource they wanted to keep.

Difficulty

Medium

800 adj. XP · ×2

deadly at 1,600

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Counsel

Magma Mephit, Answered

What is Magma Mephit's challenge rating in D&D 5e?

Magma Mephit is Challenge 1/2, worth 100 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Magma Mephit's stats?

AC 11, 22 hit points (5d6 + 5), speed 30 ft., fly 30 ft.. Ability scores: STR 8, DEX 12, CON 12, INT 7, WIS 10, CHA 10.

What is Magma Mephit vulnerable to?

It takes double damage from cold — the fastest way to bring it down.

Put It On The Table

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