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MuleCR 1/8 · Medium Beast · Stat Block & Encounter Builder

Medium beast, Challenge 1/8. AC 10, 11 hit points.

Armour Class
10
Hit Points
11
Speed
40 ft.
Challenge
1/8 · 25 XP
Alignment
Unaligned

The card

Stat Block

Medium Beast · Unaligned

Mule

AC
10
HP
11
CR
1/8

2d8 + 2 · 40 ft.

passive Perception 10

Languages:

STRDEXCONINTWISCHA
14 (+2)10 (+0)13 (+1)2 (-4)10 (+0)5 (-3)

Traits

Beast of BurdenThe mule is considered to be a Large animal for the purpose of determining its carrying capacity.
Sure-FootedThe mule has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

HoovesMelee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Barely a speed bump — use it to burn resources, not time.

Difficulty

Trivial

200 adj. XP · ×2

deadly at 1,600

Build this Trivial encounter

Pre-filled · you press Generate

Counsel

Mule, Answered

What is Mule's challenge rating in D&D 5e?

Mule is Challenge 1/8, worth 25 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Mule's stats?

AC 10, 11 hit points (2d8 + 2), speed 40 ft.. Ability scores: STR 14, DEX 10, CON 13, INT 2, WIS 10, CHA 5.

Where does Mule fit in an encounter?

As a beast of Challenge 1/8, it suits a party whose level is in the same range. Adjust party size and level in the builder above to see the difficulty shift live.

Put It On The Table

Set your party, read the difficulty, and build the encounter around it. Your first is free.

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