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OrcCR 1/2 · Medium Humanoid · Stat Block & Encounter Builder

Medium humanoid, Challenge 1/2. AC 13, 15 hit points.

Armour Class
13
Hit Points
15
Speed
30 ft.
Challenge
1/2 · 100 XP
Alignment
Chaotic Evil

The card

Stat Block

Medium Humanoid · Chaotic Evil

Orc

AC
13
HP
15
CR
1/2

2d8 + 6 · 30 ft. · AC from hide armor

Darkvision 60 ft., passive Perception 10

Languages: Common, Orc

STRDEXCONINTWISCHA
16 (+3)12 (+1)16 (+3)7 (-2)11 (+0)10 (+0)

Traits

AggressiveAs a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

GreataxeMelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
JavelinMelee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

A real fight. Someone will use a resource they wanted to keep.

Difficulty

Medium

800 adj. XP · ×2

deadly at 1,600

Build this Medium encounter

Pre-filled · you press Generate

Counsel

Orc, Answered

What is Orc's challenge rating in D&D 5e?

Orc is Challenge 1/2, worth 100 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Orc's stats?

AC 13 (hide armor), 15 hit points (2d8 + 6), speed 30 ft.. Ability scores: STR 16, DEX 12, CON 16, INT 7, WIS 11, CHA 10.

Where does Orc fit in an encounter?

As a humanoid of Challenge 1/2, it suits a party whose level is in the same range. Adjust party size and level in the builder above to see the difficulty shift live.

Put It On The Table

Set your party, read the difficulty, and build the encounter around it. Your first is free.

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