PlanetarCR 16 · Large Celestial · Stat Block & Encounter Builder
Large celestial, Challenge 16. AC 19, 200 hit points.
The card
Stat Block
Large Celestial · Lawful Good
Planetar
16d10 + 112 · 40 ft., fly 120 ft. · AC from natural armor
Truesight 120 ft., passive Perception 21
Languages: all, telepathy 120 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 24 (+7) | 20 (+5) | 24 (+7) | 19 (+4) | 22 (+6) | 25 (+7) |
Traits
Actions
How to actually run it
Tactics
The stat block tells you what it can do. This tells you what to do with it.
Pitch the fight
Encounter Difficulty
Encounter Builder
How bad is this fight?
Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.
Could kill someone — and at high enough numbers, the whole party.
Difficulty
Deadly
120,000 adj. XP · ×2
deadly at 1,600
Pre-filled · you press Generate
Counsel
Planetar, Answered
What is Planetar's challenge rating in D&D 5e?
Planetar is Challenge 16, worth 15,000 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.
What are Planetar's stats?
AC 19 (natural armor), 200 hit points (16d10 + 112), speed 40 ft., fly 120 ft.. Ability scores: STR 24, DEX 20, CON 24, INT 19, WIS 22, CHA 25.
What is Planetar resistant to?
Planetar is resistant to radiant and bludgeoning, piercing, and slashing from nonmagical weapons. Pick a damage type it does not shrug off.
Put It On The Table
Set your party, read the difficulty, and build the encounter around it. Your first is free.
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