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Weretiger, Hybrid FormCR 4 · Medium Humanoid · Stat Block & Encounter Builder

Medium humanoid, Challenge 4. AC 12, 120 hit points.

Armour Class
12
Hit Points
120
Speed
30 ft.
Challenge
4 · 1,100 XP
Alignment
Neutral

The card

Stat Block

Medium Humanoid · Neutral

Weretiger, Hybrid Form

AC
12
HP
120
CR
4

16d8 + 48 · 30 ft.

Darkvision 60 ft., passive Perception 15

Languages: Common

STRDEXCONINTWISCHA
17 (+3)15 (+2)16 (+3)10 (+0)13 (+1)11 (+0)

Traits

Damage ImmunitiesBludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
ShapechangerThe weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Keen Hearing and SmellThe weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.
PounceIf the weretiger moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the weretiger can make one bite attack against it as a bonus action.

Actions

MultiattackIn humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.
BiteMelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.
ClawMelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
ScimitarMelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
LongbowRanged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Multiattack: In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.

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Encounter Difficulty

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How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

8,800 adj. XP · ×2

deadly at 1,600

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Counsel

Weretiger, Hybrid Form, Answered

What is Weretiger, Hybrid Form's challenge rating in D&D 5e?

Weretiger, Hybrid Form is Challenge 4, worth 1,100 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Weretiger, Hybrid Form's stats?

AC 12, 120 hit points (16d8 + 48), speed 30 ft.. Ability scores: STR 17, DEX 15, CON 16, INT 10, WIS 13, CHA 11.

What is Weretiger, Hybrid Form resistant to?

Weretiger, Hybrid Form is immune to bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered damage. Pick a damage type it does not shrug off.

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