
Travelers who cross the Murkfen call it 'the patch that waits.' What looks like an unremarkable stand of brown reeds swaying in the wind is in fact a single…

Vrashkyn stands like a monument someone forgot to finish carving—all sharp angles and unfinished business. His scales run the deep red of banked coals…

The party has been hired to clear a smuggling route through the Hollowfang Caverns, where a merchant guild's cargo keeps vanishing. Descending past old dwarven…

Isolde has the weathered look of someone who's spent more years on deck than on solid ground—salt-cracked lips, a nose that's been broken and reset slightly…

214 gold crowns, 630 silver marks, 88 copper bits, tarnished and stamped with a raven sigil from a defunct kingdom

Where the tides remember empires the maps forgot.

The tavern is built into the canted hull of the Gray Cormorant, a smuggler's brig that ran aground three decades ago and never left. The floor slopes toward…

A single-room chapel of fused white sand-glass, blown rather than built, its walls rippling like frozen water and chiming faintly when the wind hits certain…

A hexagonal shrine of white marble veined with faint gold, standing alone atop a plateau of cracked salt flats where nothing else grows. Six slender pillars…
3D Miniatures

Text to Image
Handaxe — 5 gp — slightly uneven blade, functional · Shortsword — 9 gp — minor scratches on the pommel · Chain Shirt — 45 gp — a few links replaced, holds well…
Ashveil Wraiths are born from the souls of mortals who perished in cataclysmic magical fires — their spirits scorched and twisted into something neither fully…
Characters