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Aid2nd-level Abjuration

A 2nd-level abjuration spell for clerics and paladins.

Level
2nd
School
Abjuration
Casting Time
1 action
Range
30 feet
Duration
8 hours

The card

Aid

2nd-level Abjuration

Aid

Casting
1 action
Range
30 feet
Duration
8 hours

Components: V, S, M (a tiny strip of white cloth)

Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.

Bringing it to the table

Usage

Available toClericPaladin
At higher levelsWhen you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 5 for each slot level above 2nd.

Take it to the table

Add Aid to a Character

Pick one of the classes that gets it — level and the rest fill themselves in.

The Forge

Forge a character with Aid

Choose a class that gets this spell. The forge builds the character around it.

Forge a Cleric with Aid

Cleric · level 3 · pre-filled

Counsel

Aid, Answered

What level spell is Aid in 5e?

Aid is a 2nd-level abjuration spell, so casting it costs a 2nd-level slot or higher.

What classes can cast Aid?

Aid appears on the cleric and paladin spell lists in the SRD.

Does Aid require concentration?

No. Aid does not require concentration, so it runs alongside any concentration spell you already have up. Duration: 8 hours.

Put It In A Spellbook

Pick a class, and forge the character that casts it. Your first is free.

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