Conjure Animals3rd-level Conjuration · Concentration
A 3rd-level conjuration spell for druids and rangers. Requires concentration, up to 1 hour.
The card
Conjure Animals
3rd-level Conjuration
Conjure Animals
Components: V, S
You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
- One beast of challenge rating 2 or lower
- Two beasts of challenge rating 1 or lower
- Four beasts of challenge rating 1/2 or lower
- Eight beasts of challenge rating 1/4 or lower
- Each beast is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
The GM has the creatures' statistics.
Bringing it to the table
Usage
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Add Conjure Animals to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Conjure Animals
Choose a class that gets this spell. The forge builds the character around it.
Druid · level 5 · pre-filled
Counsel
Conjure Animals, Answered
What level spell is Conjure Animals in 5e?
Conjure Animals is a 3rd-level conjuration spell, so casting it costs a 3rd-level slot or higher.
What classes can cast Conjure Animals?
Conjure Animals appears on the druid and ranger spell lists in the SRD.
Does Conjure Animals require concentration?
Yes. Conjure Animals requires concentration (up to 1 hour), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
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