Heroes' Feast6th-level Conjuration
A 6th-level conjuration spell for clerics and druids.
The card
Heroes' Feast
6th-level Conjuration
Heroes' Feast
Components: V, S, M (a gem-encrusted bowl worth at least 1,000gp, which the spell consumes)
You bring forth a great feast, including magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve other creatures can partake of the feast.
A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and being frightened, and makes all wisdom saving throws with advantage. Its hit point maximum also increases by 2d10, and it gains the same number of hit points. These benefits last for 24 hours.
Bringing it to the table
Usage
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Add Heroes' Feast to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Heroes' Feast
Choose a class that gets this spell. The forge builds the character around it.
Cleric · level 11 · pre-filled
Counsel
Heroes' Feast, Answered
What level spell is Heroes' Feast in 5e?
Heroes' Feast is a 6th-level conjuration spell, so casting it costs a 6th-level slot or higher.
What classes can cast Heroes' Feast?
Heroes' Feast appears on the cleric and druid spell lists in the SRD.
Does Heroes' Feast require concentration?
No. Heroes' Feast does not require concentration, so it runs alongside any concentration spell you already have up. Duration: instantaneous.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
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