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Moonbeam2nd-level Evocation · Concentration

A 2nd-level evocation spell for druids. 2d10 radiant damage in a 5-foot cylinder.

Level
2nd
School
Evocation
Casting Time
1 action
Range
120 feet
Duration
Conc.

The card

Moonbeam

2nd-level Evocation

Moonbeam

Casting
1 action
Range
120 feet
Duration
Concentration

Components: V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)

A silvery beam of pale light shines down in a 5-foot radius, 40-foot-high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.

When a creature enters the spell's area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a constitution saving throw. It takes 2d10 radiant damage on a failed save, or half as much damage on a successful one.

A shapechanger makes its saving throw with disadvantage. If it fails, it also instantly reverts to its original form and can't assume a different form until it leaves the spell's light.

On each of your turns after you cast this spell, you can use an action to move the beam 60 feet in any direction.

Bringing it to the table

Usage

Available toDruid
At higher levelsWhen you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1dl0 for each slot level above 2nd.

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Druid · level 3 · pre-filled

Counsel

Moonbeam, Answered

What level spell is Moonbeam in 5e?

Moonbeam is a 2nd-level evocation spell, so casting it costs a 2nd-level slot or higher.

What classes can cast Moonbeam?

Moonbeam appears on the druid spell list in the SRD.

How much damage does Moonbeam do?

2d10 radiant damage in a 5-foot cylinder. Targets make a CON saving throw for half damage. Cast with a 3rd-level slot it deals 3d10.

Does Moonbeam require concentration?

Yes. Moonbeam requires concentration (up to 1 minute), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.

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