Private Sanctum4th-level Abjuration
A 4th-level abjuration spell for wizards.
The card
Private Sanctum
4th-level Abjuration
Private Sanctum
Components: V, S, M (a thin sheet of lead, a piece of opaque glass, a wad of cotton or cloth, and powdered chrysolite)
You make an area within range magically secure. The area is a cube that can be as small as 5 feet to as large as 100 feet on each side. The spell lasts for the duration or until you use an action to dismiss it.
When you cast the spell, you decide what sort of security the spell provides, choosing any or all of the following properties:
- Sound can't pass through the barrier at the edge of the warded area.
- The barrier of the warded area appears dark and foggy, preventing vision (including darkvision) through it.
- Sensors created by divination spells can't appear inside the protected area or pass through the barrier at its perimeter.
- Creatures in the area can't be targeted by divination spells.
- Nothing can teleport into or out of the warded area.
- Planar travel is blocked within the warded area.
Casting this spell on the same spot every day for a year makes this effect permanent.
Bringing it to the table
Usage
Take it to the table
Add Private Sanctum to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
Forge a character with Private Sanctum
Choose a class that gets this spell. The forge builds the character around it.
Wizard · level 7 · pre-filled
Counsel
Private Sanctum, Answered
What level spell is Private Sanctum in 5e?
Private Sanctum is a 4th-level abjuration spell, so casting it costs a 4th-level slot or higher.
What classes can cast Private Sanctum?
Private Sanctum appears on the wizard spell list in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.
Does Private Sanctum require concentration?
No. Private Sanctum does not require concentration, so it runs alongside any concentration spell you already have up. Duration: 24 hours.
Put It In A Spellbook
Pick a class, and forge the character that casts it. Your first is free.
Forge the character



