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Slow3rd-level Transmutation · Concentration

A 3rd-level transmutation spell for sorcerers and wizards. Requires concentration, up to 1 minute.

Level
3rd
School
Transmutation
Casting Time
1 action
Range
120 feet
Duration
Conc.

The card

Slow

3rd-level Transmutation

Slow

Casting
1 action
Range
120 feet
Duration
Concentration

Components: V, S, M (a drop of molasses)

You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a wisdom saving throw or be affected by this spell for the duration.

An affected target's speed is halved, it takes a -2 penalty to AC and dexterity saving throws, and it can't use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature's abilities or magic items, it can't make more than one melee or ranged attack during its turn.

If the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn't take effect until the creature's next turn, and the creature must use its action on that turn to complete the spell. If it can't, the spell is wasted.

A creature affected by this spell makes another wisdom saving throw at the end of its turn. On a successful save, the effect ends for it.

Bringing it to the table

Usage

Available toSorcererWizard

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Sorcerer · level 5 · pre-filled

Counsel

Slow, Answered

What level spell is Slow in 5e?

Slow is a 3rd-level transmutation spell, so casting it costs a 3rd-level slot or higher.

What classes can cast Slow?

Slow appears on the sorcerer and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.

Does Slow require concentration?

Yes. Slow requires concentration (up to 1 minute), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.

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