Water Walk3rd-level Transmutation
A 3rd-level transmutation spell for clerics, druids, rangers and sorcerers. Can be cast as a ritual.
The card
Water Walk
3rd-level Transmutation · Ritual
Water Walk
Components: V, S, M (a piece of cork)
This spell grants the ability to move across any liquid surface--such as water, acid, mud, snow, quicksand, or lava--as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.
If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.
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Usage
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The Forge
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Cleric · level 5 · pre-filled
Counsel
Water Walk, Answered
What level spell is Water Walk in 5e?
Water Walk is a 3rd-level transmutation spell, so casting it costs a 3rd-level slot or higher.
What classes can cast Water Walk?
Water Walk appears on the cleric, druid, ranger and sorcerer spell lists in the SRD.
Does Water Walk require concentration?
No. Water Walk does not require concentration, so it runs alongside any concentration spell you already have up. Duration: 1 hour.
Can Water Walk be cast as a ritual?
Yes. Water Walk has the ritual tag, so it can be cast without expending a spell slot by taking an extra 10 minutes — provided your class has the Ritual Casting feature.
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