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Green HagCR 3 · Medium Fey · Stat Block & Encounter Builder

Medium fey, Challenge 3. AC 17, 82 hit points.

Armour Class
17
Hit Points
82
Speed
30 ft.
Challenge
3 · 700 XP
Alignment
Neutral Evil

The card

Stat Block

Medium Fey · Neutral Evil

Green Hag

AC
17
HP
82
CR
3

11d8 + 33 · 30 ft. · AC from natural armor

Darkvision 60 ft., passive Perception 14

Languages: Common, Draconic, Sylvan

STRDEXCONINTWISCHA
18 (+4)12 (+1)16 (+3)13 (+1)14 (+2)14 (+2)

Traits

AmphibiousThe hag can breathe air and water.
Innate SpellcastingThe hag's innate spellcasting ability is Charisma (spell save DC 12). She can innately cast the following spells, requiring no material components: At will: dancing lights, minor illusion, vicious mockery
MimicryThe hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

Actions

ClawsMelee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Illusory AppearanceThe hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and humanoid shape. The illusion ends if the hag takes a bonus action to end it or if she dies. The changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 Intelligence (Investigation) check to discern that the hag is disguised.
Invisible PassageThe hag magically turns invisible until she attacks or casts a spell, or until her concentration ends (as if concentrating on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1It casts spells — read its spell list before the fight and hold a Counterspell or a way to break concentration.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

5,600 adj. XP · ×2

deadly at 1,600

Build this Deadly encounter

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Counsel

Green Hag, Answered

What is Green Hag's challenge rating in D&D 5e?

Green Hag is Challenge 3, worth 700 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Green Hag's stats?

AC 17 (natural armor), 82 hit points (11d8 + 33), speed 30 ft.. Ability scores: STR 18, DEX 12, CON 16, INT 13, WIS 14, CHA 14.

Where does Green Hag fit in an encounter?

As a fey of Challenge 3, it suits a party whose level is in the same range. Adjust party size and level in the builder above to see the difficulty shift live.

Put It On The Table

Set your party, read the difficulty, and build the encounter around it. Your first is free.

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