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MummyCR 3 · Medium Undead · Stat Block & Encounter Builder

Medium undead, Challenge 3. AC 11, 58 hit points.

Armour Class
11
Hit Points
58
Speed
20 ft.
Challenge
3 · 700 XP
Alignment
Lawful Evil

The card

Stat Block

Medium Undead · Lawful Evil

Mummy

AC
11
HP
58
CR
3

9d8 + 18 · 20 ft. · AC from natural armor

Darkvision 60 ft., passive Perception 10

Languages: the languages it knew in life

STRDEXCONINTWISCHA
16 (+3)8 (-1)15 (+2)6 (-2)10 (+0)12 (+1)

Traits

Damage VulnerabilitiesFire
Damage ResistancesBludgeoning, piercing, and slashing from nonmagical weapons
Damage ImmunitiesNecrotic, poison
Condition ImmunitiesCharmed, Exhaustion, Frightened, Paralyzed, Poisoned

Actions

MultiattackThe mummy can use its Dreadful Glare and makes one attack with its rotting fist.
Rotting FistMelee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.
Dreadful GlareThe mummy targets one creature it can see within 60 ft. of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.

How to actually run it

Tactics

The stat block tells you what it can do. This tells you what to do with it.

1Multiattack: The mummy can use its Dreadful Glare and makes one attack with its rotting fist.
2Vulnerable to fire damage — bring that damage type and it folds fast.

Pitch the fight

Encounter Difficulty

Encounter Builder

How bad is this fight?

Real DMG maths — XP thresholds by level, and the group multiplier that makes crowds so much worse than the raw total suggests.

Could kill someone — and at high enough numbers, the whole party.

Difficulty

Deadly

5,600 adj. XP · ×2

deadly at 1,600

Build this Deadly encounter

Pre-filled · you press Generate

Counsel

Mummy, Answered

What is Mummy's challenge rating in D&D 5e?

Mummy is Challenge 3, worth 700 XP. Encounter maths multiplies XP by the number of monsters, so a group is deadlier than the raw total — use the calculator on this page.

What are Mummy's stats?

AC 11 (natural armor), 58 hit points (9d8 + 18), speed 20 ft.. Ability scores: STR 16, DEX 8, CON 15, INT 6, WIS 10, CHA 12.

What is Mummy vulnerable to?

It takes double damage from fire — the fastest way to bring it down.

Put It On The Table

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