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Feeblemind8th-level Enchantment

An 8th-level enchantment spell for bards, druids, warlocks and wizards. 4d6 psychic damage.

Level
8th
School
Enchantment
Casting Time
1 action
Range
150 feet
Duration
Instantaneous

The card

Feeblemind

8th-level Enchantment

Feeblemind

Casting
1 action
Range
150 feet
Duration
Instantaneous

Components: V, S, M (a handful of clay, crystal, glass, or mineral spheres)

You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an intelligence saving throw.

On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them.

At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends.

The spell can also be ended by greater restoration, heal, or wish.

Bringing it to the table

Usage

Take it to the table

Add Feeblemind to a Character

Pick one of the classes that gets it — level and the rest fill themselves in.

The Forge

Forge a character with Feeblemind

Choose a class that gets this spell. The forge builds the character around it.

Forge a Bard with Feeblemind

Bard · level 15 · pre-filled

Counsel

Feeblemind, Answered

What level spell is Feeblemind in 5e?

Feeblemind is an 8th-level enchantment spell, so casting it costs a 8th-level slot or higher.

What classes can cast Feeblemind?

Feeblemind appears on the bard, druid, warlock and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.

How much damage does Feeblemind do?

4d6 psychic damage. Targets make a INT saving throw.

Does Feeblemind require concentration?

No. Feeblemind does not require concentration, so it runs alongside any concentration spell you already have up. Duration: instantaneous.

Put It In A Spellbook

Pick a class, and forge the character that casts it. Your first is free.

Forge the character