Hallucinatory Terrain4th-level Illusion
A 4th-level illusion spell for bards, druids, warlocks and wizards.
The card
Hallucinatory Terrain
4th-level Illusion
Hallucinatory Terrain
Components: V, S, M (a stone, a twig, and a bit of green plant)
You make natural terrain in a 150-foot cube in range look, sound, and smell like some other sort of natural terrain. Thus, open fields or a road can be made to resemble a swamp, hill, crevasse, or some other difficult or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rock-strewn gully like a wide and smooth road. Manufactured structures, equipment, and creatures within the area aren't changed in appearance.
The tactile characteristics of the terrain are unchanged, so creatures entering the area are likely to see through the illusion. If the difference isn't obvious by touch, a creature carefully examining the illusion can attempt an Intelligence (Investigation) check against your spell save DC to disbelieve it. A creature who discerns the illusion for what it is, sees it as a vague image superimposed on the terrain.
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Usage
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Add Hallucinatory Terrain to a Character
Pick one of the classes that gets it — level and the rest fill themselves in.
The Forge
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Choose a class that gets this spell. The forge builds the character around it.
Bard · level 7 · pre-filled
Counsel
Hallucinatory Terrain, Answered
What level spell is Hallucinatory Terrain in 5e?
Hallucinatory Terrain is a 4th-level illusion spell, so casting it costs a 4th-level slot or higher.
What classes can cast Hallucinatory Terrain?
Hallucinatory Terrain appears on the bard, druid, warlock and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.
Does Hallucinatory Terrain require concentration?
No. Hallucinatory Terrain does not require concentration, so it runs alongside any concentration spell you already have up. Duration: 24 hours.
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