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Major Image3rd-level Illusion · Concentration

A 3rd-level illusion spell for bards, sorcerers, warlocks and wizards. Requires concentration, up to 10 minutes.

Level
3rd
School
Illusion
Casting Time
1 action
Range
120 feet
Duration
Conc.

The card

Major Image

3rd-level Illusion

Major Image

Casting
1 action
Range
120 feet
Duration
Concentration

Components: V, S, M (a bit of fleece)

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot cube. The image appears at a spot that you can see within range and lasts for the duration. It seems completely real, including sounds, smells, and temperature appropriate to the thing depicted. You can't create sufficient heat or cold to cause damage, a sound loud enough to deal thunder damage or deafen a creature, or a smell that might sicken a creature (like a troglodyte's stench).

As long as you are within range of the illusion, you can use your action to cause the image to move to any other spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking. Similarly, you can cause the illusion to make different sounds at different times, even making it carry on a conversation, for example.

Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and its other sensory qualities become faint to the creature.

Bringing it to the table

Usage

At higher levelsWhen you cast this spell using a spell slot of 6th level or higher, the spell lasts until dispelled, without requiring your concentration.

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Add Major Image to a Character

Pick one of the classes that gets it — level and the rest fill themselves in.

The Forge

Forge a character with Major Image

Choose a class that gets this spell. The forge builds the character around it.

Forge a Bard with Major Image

Bard · level 5 · pre-filled

Counsel

Major Image, Answered

What level spell is Major Image in 5e?

Major Image is a 3rd-level illusion spell, so casting it costs a 3rd-level slot or higher.

What classes can cast Major Image?

Major Image appears on the bard, sorcerer, warlock and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.

Does Major Image require concentration?

Yes. Major Image requires concentration (up to 10 minutes), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.

Put It In A Spellbook

Pick a class, and forge the character that casts it. Your first is free.

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