Protection from Evil and Good1st-level Abjuration · Concentration
A 1st-level abjuration spell for clerics, paladins, warlocks and wizards. Requires concentration, up to 10 minutes.
The card
Protection from Evil and Good
1st-level Abjuration
Protection from Evil and Good
Components: V, S, M (holy water or powdered silver and iron, which the spell consumes)
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.
Bringing it to the table
Usage
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Add Protection from Evil and Good to a Character
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The Forge
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Cleric · level 1 · pre-filled
Counsel
Protection from Evil and Good, Answered
What level spell is Protection from Evil and Good in 5e?
Protection from Evil and Good is a 1st-level abjuration spell, so casting it costs a 1st-level slot or higher.
What classes can cast Protection from Evil and Good?
Protection from Evil and Good appears on the cleric, paladin, warlock and wizard spell lists in the SRD. Subclasses that draw from the wizard list, such as the Arcane Trickster and Eldritch Knight, can also gain access.
Does Protection from Evil and Good require concentration?
Yes. Protection from Evil and Good requires concentration (up to 10 minutes), so it ends if you cast another concentration spell, or if you fail a Constitution save after taking damage.
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