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Monster SlayerRanger Ranger Conclave — D&D 5e

Monster Slayer is the ranger built to hunt things that are not natural — aberrations, fiends, undead, whatever crawled out of somewhere it should not have. You mark a single foe and spend the rest of the fight punishing it specifically, learning its defenses along the way and shutting down its magic before it can turn the tables on you.

Class
Ranger
Type
Ranger Conclave
Features
5
Feature levels
3 · 7 · 11 · 15
Bonus spells
10

Ranger Conclave spells

Bonus Spells

Always prepared, and they don't count against your prepared total.

Lv 13Staggering Smite
Lv 17Negative Energy Flood

Level by level

Monster Slayer Features

Level 3Slayer's Prey

A quick incantation marks one target for the rest of the encounter, boosting your hit chance and damage against it while letting you read what defenses it is hiding.

Level 3Supernatural Defense

Any saving throw you make against an effect coming from your marked target gets a flat bonus, making its tricks noticeably less likely to land on you.

Level 7Spellbreaker

You can burn your reaction trying to unravel a spell your marked target is casting, cutting off its magic before it ever goes off.

Level 11Hunter's Instincts

Facing an unfamiliar creature, you can make an early defensive save against it just to learn what you are dealing with before committing to the fight.

Level 15Slay the Monster

A critical hit against your marked target doubles its extra damage dice on top of the normal crit bonus, turning your best rolls into genuinely lethal swings.

Swear the Oath

Everything on this page travels with you — class and subclass arrive pre-filled. One click from build to finished character.

Forge a Monster Slayer Ranger